But the most immediately noticeable difference is visual. While Vainglory has a more serious-looking, steampunk-tinged approach, Fates Forever is pure fantasy, with lush green environments filled with all manner of unique, colorful creatures. It's a great look that not only sets the game apart from the others on this list, but also the top MOBAs found elsewhere.
The addition of a second lane shakes things up, but otherwise, matches in Fates Forever have a familiar tenor: you defeat enemies and their turrets, level up your abilities along the way, and use accumulated coins to purchase gear and items. It just has a different flavor here, and if you're playing on iPad and want to chat in real-time with pals while playing, Fates Forever has an advantage.
Heroes of Order & Chaos
At just over two years old, Heroes of Order & Chaos (free) is the granddaddy of iOS MOBAs — and Gameloft's entry is still going strong with a devoted fan base today. Unlike all of the other games on this list, this formative touch MOBA offers the option of five-on-five team play (like PC MOBAs typically do) in addition to the usual three-on-three design.
Similarly, it's the only game on the list to offer more than one map — it actually has three, two of which are for the larger team battles. And what really stands out about them is just how absurdly massive they are... a bit too large, actually, since it means a lot more time wandering until you find conflict. That said, the added sense of scale can be nice, and a hard-fought five-player victory should be even sweeter. And you can even share it with the world, thanks to live gameplay streaming via Twitch.
Otherwise, Heroes of Order & Chaos is a solid genre entry that is showing its age compared to newer rivals. The Warcraft-esque fantasy setting is generic and jagged-looking, and the controls are a bit awkward, with the mix of tap and virtual joystick control schemes resulting in some wonky camera moments. But if you like the bigger battles in a MOBA, it's worth a shot.
Zynga's Solstice Arena (free) was one of the first mobile MOBA games, and compared to the other games on this list that present scaled-back takes on the familiar PC approach, the game feels like its own super-streamlined beast. Which has some appeal, certainly, especially if you're looking to play a complete game in just minutes. But that approach also sucks a lot of the strategy out of the experience.
Truly, rapid play is the key here — it's listed as the "world's first speed MOBA" — and games typically last between five and ten minutes, or less than half what you might find in other iOS MOBAs. The map design is incredibly straightforward, with two bases and a small chunk of land in between, and all of the turrets are located within each base. There are no automated allies beyond your three-man team, which means no "living shields" to soak up turret attacks when you storm the enemy stronghold.
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