Don't worry, it gets harder: Indeed, Framed's mechanics are learned quickly, but the game adds a couple of twists that amp up the challenge before long. You'll encounter panels that can be rotated, which alters the direction of the path and can completely alter the route ahead. And in some scenes, used panels can then be moved again, and the game uses those in some instances to create looping sequences that require a bit of memorization. One scene even has police spotlights that shine onto other panels, making their correct placement even more essential.
It's short, but super sweet: Assuming your mind isn't too boggled by any of the puzzles, Framed can be cleared in about two hours' time. Some might see the $5 price tag and see flashing red lights, but I think it's the perfect length. It's like a film, albeit one you lightly interact with. With such simple mechanics, anything longer might've risked repeating the same puzzle designs over and over — or worse, overcomplicating what feels like a pure expression of the comic-inspired design.
And Framed really is a premium experience deserving of your money. Beyond being a seriously smart concept, the noir art style is swell, the animation is dazzling, and the jazz score is just the cherry on top. If you're tired of playing games that look or feel familiar, turn your attention to Framed.
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